Grand Kingdom is a good looking turnbased battleemup that sees you getting to pick and command a group of mercenaries in order to fight for the future of the fantasy world of Resonail. Striving for power are several kingdoms augmented with notatall generic fantasy names: Landerth, Fiel, Valkyr, and Magion. Of course, only you can succeed and become the socalled Grand Kingdom. Developed by MonoChro and published by the strategy JRPG specialists NIS America, this has a winning old school feel where you fight enemies on a 2D battlefield made up of three lanes taking turns to spend action points in a kind of Valkyria Chronicles onrails kind of way. When not in battle, the missions themselves take place in a game world that looks like a board game, right down to icon pieces representing your party and enemies to the target objective flag to which you must plot a battle strewn route. With a limited number of turns available, there are many perils to traverse including cunning traps and random disasters – it can be compelling stuff and requires at least some tactical strategy.